Speakers:
Jacques van de Veerdonk, Director, Watch That Sound (Netherlands)
Romuald Beugnon, Director, Mash Up Table
Pierre-Alexandre Vigor, Project Manager, MashUp Table (France)
Leaping out of the edit suite and into dynamic creative experiences bringing the magic of post-production to life.
Romuald opened with the thought that it was important to learn through doing. He also highlighted the problems that can arise when we move too quickly to the production of a ‘finished’ film with young people.
Romuald wanted to to make editing playful with lots of opportunities for learners to practise techniques before having to edit their own films. The software was designed to respond to some of the pedagogical and practical challenges of teaching film editing.
Romuald presented an Interactive walk-through of the Mashup Table software.
Mashup Table is clearly a useful resource, rich with assets and an engaging pedagogical structure to enable learners to experience the decision making processes involved in editing film.
Delegates were interested in finding out the full capability of the software and there was a discussion of anticipated technical difficulties. However, Romuald was swift to allay concerns. Delegates were impressed by the resource and the way it can be applied across the age groups. Delegates clamoured to buy the software until order was restored!
Jacques Wanted to make children’s voices heard (if not seen) at the conference.He suggested that children are the best sound designers in the world. They are often making sounds with their toys in their play, and they seem to understand the way that sound works mixed with the moving image.
Children were hugely motivated by the opportunities they were given to create Foley sound but also comprise and use music. In essence they follow the same processes as a composer.
Jacques showed delegates how the software works and examples of practice. The project is free (Open Source), and Jacques described how it makes copyright free material available.
Delegates again put the software through it’s paces and found the resource was very rich and had been built to address many issues such as cost, copyright, file compatibility, server issues,and size of data from the audio content.